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Version: 12.x

Holy Talents

This page contains details on Holy Priest talents and how they work.

Looking for a Talent guide?

This page is not a guide, see the Guides page for information on what Talents to choose and how to properly use them.

Midnight Expansion

Updates for Midnight are in progress. Expect details to be changing rapidly as more things are tested.

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See something missing, think something is wrong? Contact me on discord at Niphyr or on the Warcraft Priests Discord.

Row 1

Holy Word: Serenity

Scaling: Mastery Crit Haste ?Vers

Holy Word: Serenity

Row 2

Holy Word: Sanctify

Scaling: Mastery Crit Haste ?Vers

Holy Word: Sanctify

Guardian Spirit

Scaling: Mastery Crit Haste Vers

Guardian Spirit aka. GS, Angel, Wings

  • "Massive Damage amounts will kill the target despite this effect" – The threshold for this is 200% of the target’s maximum HP in overkill. This means if the target is at full HP they can take up to 300% of their maximum HP in damage before dying.
  • The spell that does the healing if triggered is Guardian Spirit Heal.
  • This effect works by providing the target with a special absorb once their HP hits 1. This special absorb doesn’t absorb damage before the health pool like regular absorbs, instead absorbing damage once the health pool of the target has been reduced to 1.
    • Example: Target has 10% HP left and takes a hit for 30% of their maximum HP. The first 10% of the incoming hit reduces HP to 1, and the remaining 20% of the incoming hit is absorbed by Guardian Spirit which then heals the target for 40% of their maximum HP.
    • This heal is capped at 200% of the casting priests maximum health. This doesn’t affect normal usage and was introduced to prevent it from being abused on NPCs with high health pools.
  • GS can only heal for a maximum of 200% of the casting Priest's maximum hitpoints Guardian Spirit Hotfix
  • The increased healing effect increases all incoming healing on the target, not just healing from the casting priest.
  • Taking damage that causes the life-saving effect to proc causes Guardian Spirit to be removed from the target immediately, including the increased healing received buff it provides.
  • See Guardian Angel for the GS interactions with GA.

Holy Word: Chastise

Scaling: Mastery Crit Haste ?Vers

Holy Word: Chastise

Row 3

Prayer of Healing

Scaling: Mastery Crit Haste Vers

Prayer of Healing aka. PoH

Guardian Angel

Guardian Angel aka. GA

  • Cooldown of Guardian Spirit is set to 60 seconds if Guardian Spirit expires on a target without the life-saving portion coming into effect.
  • Multiple Guardian Spirits on a target will not stack the healing increase.

Restitution

Restitution

Censure

Censure

  • Talenting into Censure replaces the incapacitate effect that Holy Word: Chastise usually has with a stun.
  • The stun shares stun DR with other stun effects.

Empyreal Blaze

Empyreal Blaze

Row 4

Prayerful Litany

Prayerful Litany aka. PL

  • Nothing of note.

Cosmic Ripple

Scaling: Mastery Crit Haste Vers

Cosmic Ripple aka. CR, Ripple

  • Behaves like a smart heal, preferring injured health allies within 39.5 yards when triggered.

Afterlife

Afterlife

Voice of Harmony

Voice of Harmony aka. VoH

Burning Vehemence

Burning Vehemence

  • Does not deal cleave damage if the target dies from the initial Holy Fire hit.

Row 5

Uplifting Words

Uplifting Words

  • Nothing of note.

Cosmic Wave

Cosmic Wave

  • Nothing of note.

Divine Hymn

Scaling: Mastery Crit Haste Vers

Divine Hymn aka. Hymn, DH

  • Hymn buff increases all healing received from all healers, not just the casting Priest.
    • This includes effects like trinkets, potions, and other healing sources.
  • Hymn channel time is decreased with haste.
  • Hymn ticks 5 times, spaced evenly throughout the channel with the first tick happening immediately
  • The Hymn buff that increases healing received stacks up every time it ticks
    • Gaining a stack refreshes the duration back to 15-seconds
    • This means the healing buff will last for 15-seconds after the last tick refreshes the buff
  • Divine Hymn - Heal/Buff

Enlightenment

Enlightenment aka. Enl

  • Enlightenment at 90 adds 1,000 mp5 or 200 Mana per second.
    • This brings the total to 11,000 mp5 or 2,200 Mana per second.

Light's Resurgence

Light's Resurgence

  • Renew placed by Light's Resurgence do not count as a cast, and therefore don't generate cooldown reduction for Holy Word: Sanctify through Serendipity, or count as a cast on WCL.

Row 6

Efficient Prayers

Efficient Prayers

  • Nothing of note.

Healing Focus

Healing Focus

  • Nothing of note.

Seraphic Crescendo

Seraphic Crescendo aka. SC

  • Nothing of note.

Gales of Song

Gales of Song aka. Gales.

  • Nothing of note.

Divine Service

Divine Service

  • Nothing of note.

Renewed Faith

Renewed Faith aka. RF

  • Only affects your own healing on targets affected by your own Renew.

Row 7

Angelic Touch

Angelic Touch

  • Increases the critical strike effect for spells in its whitelist, which at time of writing includes all relevant Holy Priest spells.
  • This does not affect enchants, trinkets and other cantrip effects as they are not in the above whitelist.

Apotheosis

Apotheosis aka. Apoth

Prayers of the Virtuous

Prayers of the Virtuous

Row 8

Dispersing Light

Scaling: Mastery Crit Haste Vers

Dispersing Light

Trail of Light

Scaling: Mastery Crit Haste Vers

Trail of Light aka. ToL, Trail

  • Heal amount of Trail is a percentage of Flash Heal or Benediction, including when it critical strikes.
    • Does not scale with healing increases or versatility itself, and it can not critical strike.
  • The additional heal provided by Trail of Light is its own healing spell Trail of Light.
  • Bug? Does not proc Echo of Light.
  • Always heals the previous target, it will not heal your Flash Heal target:
    • Flash Heal Player A, ToL heals the previous target
    • Flash Heal Player B, ToL heals Player A
    • Flash Heal Player B again, ToL heals Player A again

Miracle Worker

Miracle Worker

  • Nothing of note.

Divinity

Divinity

  • Nothing of note.

Eternal Sanctity

Eternal Sanctity

  • Nothing of note.

Holy Celerity

Holy Celerity

  • Nothing of note.

Say Your Prayers

Say Your Prayers

  • Nothing of note.

Row 9

Crisis Management

Crisis Management

  • Nothing of note.

Light of the Naaru

Light of the Naaru aka. LotN

Light in the Darkness

Light in the Darkness aka. LitD

  • Nothing of note.

Prismatic Echoes

Prismatic Echoes

  • Additional healing is multiplicative, not additive.

Desperate Times

Desperate Times

  • Nothing of note.

Radiant Plea

Radiant Plea

  • Nothing of note.

Row 10

Lightweaver

Lightweaver

  • Each Prayer of Healing cast consumes a stack.
  • The cast time reduction effect reduces the cast time by a multiplicative amount.
  • Grants the Lightweaver buff for 20-seconds or until consumed.

Ultimate Serenity

Scaling: Mastery Crit Haste Vers

Ultimate Serenity aka. US

  • Talenting into this disables the ability to cast Holy Word: Sanctify.
  • Effects that apply to both Serenity and Sanctify do not double-dip when talented into Ultimate Serenity. This include but is not limited to:
    • Light in the Darkness - Serenity doesn't get double the value from the healing increase.
    • Uplifting Words - Serenity only gains 10% increased Critical Strike chance, not 20%.
    • Holy Celerity - Serenity only gains 15 second cooldown reduction, not 30.
    • Miracle Worker - Serenity only gains 1 extra charge, not 2.
    • Light of the Naaru - Serenity doesn't gain double the value from LotN.
    • Apotheosis - Serenity only gains one charge when Apotheosis is cast, not two.
  • Effects that only apply to Holy Word: Sanctify are also applied to Ultimate Serenity. This include but is not limited to:

Divine Image

Scaling: Mastery Crit Vers

Divine Image

  • The spell that summons the Divine Image is Divine Image Summon.
  • Has a 100% chance to be triggered by all 3 holy words:
  • You gain a buff Divine Image which has a stack count for the Naaru power level. The duration is how long the newest stack has until it expires.
  • You can only have one Naaru out at once from Divine Image.
    • Triggering Divine Image while you have an active Naaru out will cause your existing Naaru to move nearer to you if it is further than 15 yards away.
    • Triggering Divine Image while you have an active Naaru out will cause you to gain an extra stack of Divine Image.
      • The healing and damage amount done by the Naaru depends on the number of stacks of Divine Image you have at the time of the spell cast
      • A stack only lasts for 9 seconds.
      • Stacks are individual and do not refresh. If you gain a stack, then gain another stack 2 seconds later, you will have 7 seconds of 2 stacks, then 2 seconds at the end from the remaining stack.
  • None of the healing or damage spells from Divine Image scale with the Holy Priest aura Holy Priest Spec Aura.
  • None of the healing or damage spells have the 5% variance most other spells do.
  • All damage and healing spells scale with Intellect (Their base coefficient is spellpower).

There are 6 possible casts from Divine Image, each one happens when you cast the appropriate trigger spell.

Divine Image SpellTrigger Spell(s)
Healing Light

Flash Heal
Benediction
Holy Word: Serenity
Ultimate Serenity
Desperate Prayer

Dazzling Lights

Prayer of Healing
Holy Word: Sanctify
Divine Hymn
Halo

Searing Light

Holy Fire
Holy Word: Chastise
Shadow Word: Pain
Shadow Word: Death
Smite

Light EruptionHoly Nova
Blessed LightPrayer of Mending
Tranquil LightUsed to be Renew.
Nothing

Cosmic Ripple
Guardian Spirit

Other notes about each of the Divine Image spells:

Healing Light

  • Nothing of note.

Dazzling Lights

  • Prefers injured targets.
  • Will heal pets.
  • Only has a 15-yard radius (Looks like a copy/paste of the Legion smart heal version of PoH).
  • Each tick of Divine Hymn will proc Dazzling Lights.

Searing Light

  • Nothing of note.

Light Eruption

  • Nothing of note.

Blessed Light

  • Only triggers on the initial Prayer of Mending cast.
  • Blessed Light heals off of the target the triggering Prayer of Mending cast was on, bouncing to a nearby target up to around 6 yards away.

Tranquil Light

  • Scales with haste.

Lasting Words

Lasting Words

Epiphany

Epiphany

Apex

The Apex talent has 3 parts, with the second part having two ranks. This effectively means each point you put into the Apex talent adds another "rank":

Benediction 1

Scaling: Mastery Crit Haste Vers

Benediction 1

  • The proc rate is a hasted RPPM. Because it can only proc from Prayer of Mending bounces, high cast rates of PoM is required to achieve the maximum proc rate.
  • Benediction is the cast & heal spell.

Benediction 2

Benediction 2

  • Each point put into this stacks, meaning the second point effectively doubles the bonus from the first point.
  • Doesn't actually increase all healing done, but increases a whitelist of specific spells. This whitelist at the time of writing includes nearly every relevant healing spell, but will be missing things like healing from enchants, items and other cantrips.

Benediction 3

Benediction 3

  • Nothing of note.