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Version: 12.x

Patch 11.2.0 Holy Priest Changes

WORK IN PROGRESS

This page will be updated as info comes out and I get time, does not become a priority until post-launch, as PTR can change a lot.

Incomplete List

This is not a comprehensive list and may be missing some changes, for example, undocumented hotfixes, PvP changes or uninteresting bug fixes.

Patch 11.2.0 was released on August 5th, 2025.

Spell Changes

Developers' notes: In Midnight, we are removing a few medium cooldown spells and tracking aura from Holy and increasing the power of existing spells to improve consistent healing.

  • We're aiming for individual spell casts to feel powerful even outside of cooldowns.
  • We are also removing some longstanding casted spells, Renew and Heal. Renew is now only triggered through talents like Benediction and Lasting Words. It hasn't been an ability that is a priority cast outside of talents like Empowered Renew, so we felt it was a good time to depart with the casted version. We are adding talents for mana management in cases where mana management is important like in raids and PvP. Outside of a couple talents, it was often more of a rotational decision to use Heal over Flash Heal so we feel this is a good consolidation for the specialization.
  • We're redesigning the Oracle tree with the intent to provide a more approachable experience by removing Premonition and replacing it with a second charge of Prayer of Mending and other bonuses to the spell. We want Holy to continue to feel like one of the most approachable healers, so these changes are aimed at accomplishing that.
  • We're excited to share a new talent that replaces Holy Word: Sanctify to cause Holy Word: Serenity to also heal nearby allies within 40 yards when cast and causes all Holy Word interactions with Sanctify to apply to Serenity instead. We feel this will be helpful for situations where allies are often spread out or wanting one less ability to manage.
  • Improved Flash Heal - Is now a base talent for Holy in the Priest class tree.
  • Holy Fire - Is now a base talent for Holy in the Priest class tree. Holy Fire replaces Shadow Word: Pain.
  • Holy Nova - Is now a base talent for Holy in the Priest class tree.

Priest Spells

  • New Talent: Focused Power – Increases the damage of your spells by 3%.
  • New Talent: Everlasting Light – Surge of Light occurs up to 50% more often based on your remaining mana.
  • New Talent: Twin Disciplines – Increases the damage and healing of your Holy and Shadow spells by 2%.
  • New Talent: Painful Invocation – Increases the damage of Shadow Word: Pain and Holy Fire by 10%.
  • New Talent: Mindpierce – Increases the damage of Mind Flay and Smite by 15%.
  • New Talent: Strength of Soul – Increases your Stamina by 4%.
  • New Talent: Spiritual Guidance – Increases your Intellect by 3%.
  • New Talent: Dark Enlightenment – Increases your Haste by 3%.
  • New Talent: False Autonomy – Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 seconds.
  • New Talent: Lightburst – Increases the damage of Holy Nova by 200%, its healing by 300%, and its cooldown by 30 seconds.
  • Void Tendrils has been redesigned – Roots enemies for 4 seconds when Psychic Scream ends.
  • Mind Blast moved to the class tree (was learned at level 5). For Holy, this talent node is altered to Holy Fire.
  • Psychic Scream moved to the class tree (was learned at level 7).
  • Desperate Prayer moved to the class tree (was learned at level 8).
  • Fade moved to the talent tree (was learned at level 9).
  • Sheer Terror now increases the damage required to break Psychic Scream by 25% (was 75%).
  • Psychic Scream cooldown is now 40 seconds (was 45 seconds).
  • Psychic Voice now reduces the cooldown of Psychic Scream by 10 seconds (was 15 seconds).
  • Light's Inspiration is now a 1-point talent that increases the maximum health granted by Desperate Prayer by 10%.
  • Binding Heals and Angel's Mercy are now on separate nodes.
  • The following talents have been removed:
    • Apathy
    • Cauterizing Shadows
    • Death and Madness (moved to the Shadow talent tree)
    • Divine Star
    • Essence Devourer
    • From Darkness Comes Light
    • Halo (moved to the Archon hero talent tree)
    • Manipulation
    • Power Word: Life
    • Prayer of Mending (now Holy only and learned at level 11)
    • Renew
    • Rhapsody
    • San'layn
    • Shadowfiend (moved to the Shadow talent tree)
    • Throes of Pain
    • Vampiric Embrace (now Shadow only and learned at level 25)
    • Void Shield
    • Void Shift
    • Word of the Pious

Holy Spells

  • Apex Talents: Benediction
    • Prayer of Mending healing has a chance to upgrade your next Flash Heal to Benediction, healing the target for 30% more and causing a Cosmic Ripple.
    • Cosmic Ripple healing increased by 75%/150%.
    • Each pulse of Divine Hymn emits a Cosmic Ripple at 75% effectiveness. During Apotheosis, Flash Heal is upgraded to Benediction.
  • New Talent: Efficient Prayers – Reduces the mana cost of Prayer of Healing by 15%.
  • New Talent: Healing Focus – Reduces the mana cost of Flash Heal by 15%.
  • New Talent: Cosmic Wave – Increases Cosmic Ripple healing by 60%.
  • New Talent: Restored Hope – Your healing critical strikes are 230% effective instead of the usual 200%.
  • New Talent: Uplifting Words – Increases the critical strike chance of your Holy Word: Serenity and Holy Word: Sanctify by 10%.
  • New Talent: Angelic Touch – Your healing spells critically strike for 220% of healing done instead of the usual 200%.
  • New Talent: Radiant Plea – Increases Prayer of Mending healing by 15%.
  • New Talent: Ultimate Serenity – Increases the healing done by Holy Word: Serenity by 10% and causes it to heal 4 nearby injured allies within 40 yards for 15% of its healing done. Replaces Holy Word: Sanctify. Talents that affect Holy Word: Sanctify instead affect Holy Word: Serenity.
  • Eternal Sanctity has been redesigned – Increases the duration of Apotheosis by 12 seconds.
  • Mastery: Echo of Light now additionally affects Renew. Mastery value reduced by 5%.
  • Prayer of Mending now replaces Power Word: Shield when learned.
  • Holy Fire now replaces Shadow Word: Pain when learned and is now learned through the class tree (was learned at level 12).
  • Crisis Management now also affects Prayer of Healing.
  • Light in the Darkness now increases the healing of Holy Word: Serenity and Holy Word: Sanctify by 13%/25% (was 20%/40%).
  • Prayer of Healing mana cost increased by 10%.
  • Prayer of Healing’s healing increased by 40%.
  • Flash Heal mana cost increased by 10%.
  • Flash Heal’s healing increased by 10%.
  • Voice of Harmony has been updated to clarify its interaction with Halo.
  • Benediction and Lasting Words now reference Renew in their descriptions.
  • The following talents have been removed:
    • Answered Prayers
    • Divine Word
    • Everlasting Light
    • Heal
    • Holy Mending
    • Lightwell
    • Prayer Circle
    • Symbol of Hope

Hero Spells

  • Archon
    • Halo now has a 40 yard range and moved to the keystone node of the tree.
    • Empowered Surges now increases the healing of Flash Heals affected by Surge of Light by 15% (was 30%).
    • Power Surge no longer increases the radius of Halo.
    • Concentrated Infusion has been removed.
    • Holy
      • New Talent: Archon – Ascendant Prayers: Surge of Light can now be consumed by Prayer of Healing in addition to Flash Heal.
  • Oracle
    • New Talent: Piety – 20% of overhealing done is redistributed to up to 4 nearby injured allies.
    • Holy
      • New Talent: Guiding Light – Prayer of Mending gains an additional charge.
      • New Talent: Prompt Prognosis – Casting Prayer of Mending heals your target immediately.
      • Waste No Time has been redesigned – Now reduces the cooldown of Prayer of Mending by 1.5 seconds.
    • The following talents have been removed:
      • Clairvoyance
      • Fatebender
      • Miraculous Recovery
      • Perfect Vision
      • Premonition

Midnight Systems

Season 1 Tier

Season 1 brings with ???.

The items that are a part of the bonus:

  • .

The following items are also able to be obtained using the Matrix Catalyst.

  • .

(2) Set Bonus:

  • .

(4) Set Bonus:

  • .

Notable hotfixes

  • Jan 01, 2026:

Bugs

Below is a list of things that are suspected to be bugs or unintended behaviour.

Important bugs

  • Divine Hymn sometimes ticks for 5-10x more than it should.
  • Divine Image can be bugged so it only despawns if you cast an empowered Naaru, or move 100 yards away.
  • Divine Star frequently will not have a returning star, even if standing still or on flat ground.

Likely a bug

  • Divine Star frequently only heals targets once, happening more often if they are near the 24-yard distance. Happens even when you and the target are stationary.
  • Apotheosis will set the duration of an existing Apotheosis buff (either from and Answered Prayers proc, or from a stored Sustained Potency) to 20 seconds rather than extending it.

Hopefully a bug

Inconsistencies

Other Notes