Holy Priest Legendaries
This page contains mechanical information on Holy Priest legendary powers.
This page is currently being updated with the notes from the last 12 months.
Unity
In patch 9.2, a new legedary power Unity was added, which requires Revered with The Enlightened and can be crafted on almost any slot. There is also the Cord of Unity item purchasable from Vilo in Zereth Mortis which has the same effect.
Unity doesn't do anything special on its own. When you swap covenant, the legendary power changes to your covenants legendary power. For example if you swap to Night Fae, the item grants the Bwonsamdi's Pact. If you then swap to Necrolord later, it then grants Pallid Command and so forth.
Flash Concentration
The Holy Priest specific legendary power Flash Concentration is obtained from Grand Proctor Beryllia in Sanguine Depths and is craftable on the Neck and Wrist slots. It's primary purpose is to improve Heal through buffing its healing done and reducing its cast time.
- The buff is Flash Concentration (336267).
- The buff is granted by casting Flash Heal.
- The buff stacks to 5.
- The base duration of the buff is 20 seconds.
- Refreshing the buff at any point returns the duration to 20 seconds.
- The buff does not clear upon entering combat and can be built and maintained up prior to a raid/dungeon encounter.
- Casting Heal does not consume a stack.
Divine Image
The Holy Priest specific legendary power Divine Image is obtained from Torghast and is craftable on the Head, Waist and Back slots. This legendary power is the same as the Legion artifact trait we had Invoke the Naaru, but without the internal cooldown.
- Divine Image has a 25% chance to triggered by casting Holy Word: Serenity, Holy Word: Sanctify, Holy Word: Chastise and Holy Word: Salvation.
- You can have multiple Narru out at once from Divine Image if you're lucky, and they will each behave independently of one another.
- None of the healing or damage spells from Divine Image scale with the Holy Priest aura Holy Priest Spec Aura.
- None of the healing or damage spells have the 5% variance most other spells do.
- All damage and healing spells scale with Intellect (Their base coefficient is spellpower).
- All damage and healing spells scale with Versatility and can Critical Strike.
- None of the healing spells trigger Mastery Echo of Light.
There are 6 possible casts from Divine Image, each one happens when you cast the appropriate trigger spell.
Other notes about each of the Divine Image spells:
- Nothing of note.
- Prefers injured targets.
- Will heal pets.
- Only has a 15-yard radius (Looks like a copy/paste of the Legion smart heal version of PoH).
- Each tick of Divine Hymn will proc Dazzling Lights.
- Nothing of note.
- Only triggers if Holy Nova hits more than 1 target.
- Does not trigger from the secondary damage from rank 2 Holy Nova.
- Only trigger from Holy Nova damage (Holy Nova healing trigger nothing).
- Only triggers on the initial Prayer of Mending cast.
- Blessed Light heals off of the target the triggering Prayer of Mending cast was on.
- Scales with haste.
Bwonsamdi's Pact
The Night Fae legendary Bwonsamdi's Pact is a reward from reaching 48 renown with Night Fae and is craftable on Head, Waist and Hands. It creates another buff (because there weren't enough already) on whatever target Fae Guardians is cast on. To move this buff around, you simply cast Fae Guardians again during the buff and the mask will jump to that target.
- Casting Haunted Mask does not trigger the GCD.
- Haunted Mask is applied to the target of Fae Guardians
- Casting Fae Guardians again on another target (friendly or enemy) moves Haunted Mask to that target
- Haunted Mask replicates Benevolent Faerie if both Benevolent Faerie and Guardian Faerie are on the same target
- Haunted Mask on a target with Wrathful Faerie grants 2 ticks of 250 mana return per trigger instead of one tick.
- Haunted Mask on a target with Benevolent Faerie doubles the CDR benefit, meaning instead of taking 20-seconds off of a cooldown for 20-seconds of Benevolent Faerie, you gain 40-seconds off.
- Haunted Mask on a target with Guardian Faerie grants 40% damage reduction instead of 20% damage reduction.