Patch 11.1.0 Holy Priest Changes
This page will be updated as info comes out and I get time, does not become a priority until post-launch, as PTR can change a lot.
This is not a comprehensive list and may be missing some changes, for example, undocumented hotfixes, PvP changes or uninteresting bug fixes.
Patch 11.1.0 was released on February 25th, 2025.
Spell Changes
Priest Spells
- TBD
Holy Spells
- The following talents were removed:
- Guardians of the Light
- Circle of Healing
- Revitalizing Prayers
- Sanctified Prayers
- Healing Chorus
- Orison
- Pontifex
- Holy Word: Salvation
- Many talents were moved around, most notably:
- Restitution is now easily accessible on row 3.
- Voice of Harmony is now on row 4.
- Holy Mending is no longer a choice node with Benediction.
- Trail of Light is now in the bottom third.
- The following talents were added:
- The following talents were re-worked:
- Empowered Renew now causes Renew to further decrease the cooldown of Holy Word: Sanctify by 6 sec. It also causes Renew to heal for an additional 60%, but have a 12 sec cooldown.
- Prismatic Echoes now also increases the healing of Renew by 15% per point.
Hero Spells
- Divine Providence was removed and the effect of adding a second charge to Premonition has been baked into Premonition.
- Twinsight replaces Divine Providence.
The War Within Systems
Season 2 Tier
Season 2 brings with it 2-piece and 4-piece set bonuses. At time of writing, they are:
(2) Set Bonus: Your healing spells have a chance to apply Insurance! to their targets that heals them over 15 sec. Insurance! is consumed if an ally drops below 40% health to heal them.
- 2pc
- Insurance! (HoT)
- Insurance! (Emergency heal)
(4) Set Bonus: Holy Word: Serenity and Holy Word: Sanctify apply Insurance! for 10 sec to one target while Apotheosis is active. Your healing is increased by 1% for each Insurance! active on allies.
The items that are a part of the bonus:
The following items are also able to be obtained using the Matrix Catalyst.
Notable hotfixes
No notable changes.
Bugs
Below is a list of things that are suspected to be bugs or unintended behaviour.
Important bugs
- Halo with Archon talents is exceptionally inconsistent with hitting targets as often as you would expect. While movement causes additional problems with targets registering, this also happens while all targets are stationary.
- Often the return Halo will miss targets close to you, including yourself. See also this github issue.
- Often targets near the max range of Halo will only be hit once.
- Divine Star frequently will not have a returning star, even if standing still or on flat ground.
Likely a bug
- Divine Star frequently only heals targets once, happening more often if they are near the 24-yard distance. Happens even when you and the target are stationary.
Hopefully a bug
- Divine Word: Sanctuary scales tick number with haste, but not tick size - creating minor haste breakpoints.
- Rhapsody buff status/stacks aren't shown properly in combatlog.
Inconsistencies
- Binding Heals also triggers Protective Light on yourself regardless of your Flash Heal target.
- The following spells/talents don't interact with our Mastery. This makes sense given the wording of the spell.
- Divine Word: Sanctuary
- Renew (without Prismatic Echoes)
- Evoker's Blessing of the Bronze which affects a movement enhancing ability for all classes, affects Leap of Faith for Priest.
- Evoker's Time Spiral which affects a movement enhancing ability for all classes, affects Leap of Faith for Priest.
- Divine Image's Light Eruption behaves as though Holy Nova is the damage-only version from Legion. It doesn't trigger from, nor do any healing.
- Light of the Naaru CDR increase is not reflected in any ability tooltips.